This course is a project-based learning experience that will introduce different tools and techniques for importing, styling, and manipulating chart data in C4D. Alan Demafiles shows how to drive relationships between spreadsheet data and geometry with set-driven XPresso keys, connect points with tracer objects, and animate charts with dynamic primitive objects. He also explains how to customize the look and behavior of your charts and graphs to fit the style of your company or your client's.
- Using XPresso to link data
- Importing spreadsheet data into CINEMA 4D
- Harnessing mograph effectors
- Connecting dots with tracer objects
- Adding text and x- and y-axes
- Creating pie charts and bar charts with CINEMA 4D
Skill Level Intermediate
- [Voiceover] Hello, and welcome to Animating Charts and Graphs in Cinema 4D. Charts and graphs have always been an essential visual aid to help convey data and information. And Cinema 4D has all the tools needed to produce compelling, animated versions of data representation. In this course, we'll look at various ways to import data. How to stylize that data, and what the different tools in Cinema 4D can allow for its manipulation. I'll start by showing you how to create controls to drive relationships between spreadsheet data and various geometry by using set driven keys in espresso.
Then, I'll show you how to use the mo graph tracer object to connect points with the line. We'll see how to create animation on a pie chart using imported files from Illustrator along with dynamic, primitive objects. During this course, we'll see how to utilize several of Cinema 4D's powerful tools to create engaging versions of static charts and graphs. By using the techniques in this course, users will be able to animate the visual elements representing data in 3D space in an engaging and compelling way. Let's get started with Animating Charts and Graphs in Cinema 4D.