Now that we've got the shark mouth pretty well roughed in, we need to…start adding the eyes.…A shark is symmetrical from left to right, meaning that there is an eye on each…side of its head and there's also a nostril on each side of its head.…Same thing for the gills and some of the fins.…There's a great tool in CINEMA 4D called the Symmetry object that allows you to…work on one side of your model and automatically duplicate the geometry onto the other side.…I'm going to add a Symmetry object to the scene.…It's underneath the modeling objects and it looks like an egg split in half.…
The Symmetry object is a generator, but it's very important to put it in the…hierarchy in the right way.…Before I do add it to the hierarchy though, I need to delete half of my model.…So if I go to my cube object here, I'm going to delete all the points that are…on this side of the shark.…So let's go to our Selection tool and get into the Front view and I'm going…to draw rectangle around all these points, all the way up right up until the edge of the axis.…
Author
Released
6/30/2010- Project planning, covering the scripting and initial drawings
- Using hand-drawn artwork in After Effects to time the animation
- Creating text and logo elements
- Animating the camera
- Organic modeling techniques
- Rigging models for animating
- Fine-tuning animation timing
- Adding realistic textures
- Lighting and shading techniques
- Rendering and compositing a finished animation
Skill Level Intermediate
Duration
Views
Related Courses
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Introduction
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Welcome1m 3s
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Using the exercise files1m 24s
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1. Planning a Project
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Creative brief1m 57s
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Sketches and script3m 8s
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2. Animatics: Timing Out an Animation
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Timing out the animation10m 4s
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3. Creating Cameramatic Elements for Rough Placement
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Creating a rough shark model12m 14s
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4. Cameramatics: Blocking in Rough Animation
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Animating the camera6m 8s
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Assembling the cameramatic8m 34s
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5. Modeling a Shark
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6. Rigging the Model for Animation
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7. Texturing the Model
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Texturing the eyes3m 51s
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Texturing the teeth and gums4m 24s
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8. Creating the Final Animation
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9. Lighting and Shading
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10. Rendering for After Effects
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Batch-rendering2m 12s
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11. Compositing in After Effects
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Conclusion
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Goodbye21s
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Video: Adding eyes using the Symmetry object