You can customize your toolbar interface as well as create your own toolbars.
- I just spoke about toolbars and how important they are to your daily usage of Catia to customize and put them where you need them so you can work most efficiently and effectively. Now next is menus. As I look at the menus, you'll see start, file, edit, view, insert, tools, window and help. Note: It's very important that you understand these menus because based off of, again, the workbench that you are currently working in, these menu items will change.
So, in part design, this is what I'm going to see. When I get into the product design and drafting later on, you're going to see that menu options have changed based off of the workbench that you're working in. If I look under start, start is where all of my available workbenches are based off of the licensing I have selected. For most of the course, we're going to be working within mechanical design, part design, and sketcher, and then once we've created some parts, we'll be going into the assembly design and once we have our assembly or product created, we'll be creating a drawing within the drafting workbench.
You'll note once again that this menu is going to look different based off of your licensing that you have available. If you have fewer licenses activated, you'll have fewer of these options within or workbenches within the start menu. If you have more license available, you'll have a lot more of these workbenches available. Under file is your standard operations, like the new, new from, open, close, your saves, printing and such.
Edit is your undos, your repeats. Most of these functions that you see up here are also located on your toolbar, and again note that I said most, not all of them. So you'll note that when I look under the view menu, you'll see your toolbars. I just spoke about this under customize from the third mouse button. So these are your available toolbars. You'll also have various check marks here for geometry. If I turn that off, you'll notice that geometry in the window goes away.
And I'll turn it back on again. Some the these things that you see within this menu bar do not have an icon available to them, and some of the icons that you have to not have a menu tool available to them as well. So, these check marks you'll see here do not have an available icon. You'll see the specifications, the F3 is the modeling tree. If I select F3 on my keyboard, you can visualize that modeling tree. Sometimes this thing gets massive based off of an assembly, and you want to turn that on and off.
So using the F3 is a toggle, quick and easy. And again, that does not have an associated icon on a toolbar. Also, if I scroll through this, you'll see some redundancies here, the fit all in, zoom in, area pan, rotate, modify, name views and such. All of these will have an appropriate icon down here as well. We go into view once again, and you'll also note that there are the render styles, this is a shading, shading with edges, wire frame.
I also have those icons available here. With that little black arrow, you'll see that I just clicked, brings up the sub-toolbar in order for me to turn on and off the shading. You'll see those little black arrows all over the place. I'll go back into my menu, and I'm going to go over to insert. Insert is where you have all of the available functionality to create geometry, whether it's, in this case a sketch, or a sketch-based feature, pads, pockets, stresa features.
You'll see that there is a toolbar available for most of these functions, and again, note, I say most. Because what you'll notice is you have sketch-based features, stresa features surface-based features, etc. But when I look at my available toolbars, I'll just bring these back out again, drag that up. One more. So I'll grab this toolbar, bring it up, and you'll see here, I have points, lines and planes.
This toolbar, this reference toolbar, again does not exist anywhere within the menu pulldown. So, roughly 90-95% of the menu options exist as an icon and roughly 90-95% of the icons exist as a menu option, it's not 100%. So if you're looking for a tool, sometimes you have to go to a menu, sometimes you have to go to a toolbar. Under tools, you'll see things like formulas, images, you can run your macros, when you get into more advanced functionality in Catia.
Tools options is something that I spoke about earlier and this is an area that you're going to be going into and out of quite frequently, based off of your licensing needs. And under window, this allows you to toggle between parts that you have open, and then you can also tile things horizontally or vertically. Also, I can come over to my graphics window, maximize, bring up the part I want to work in, under help, you have your Catia help documentation, Catia has her own user companion for new users and experienced users, you have contents, index, searches, the user galaxy and the about Catia V5.
And on a final note for this portion of the course, pay very close attention to this about Catia V5. There are plenty of places that I worked at that have multiple iterations of Catia running, so in this case, I have 2016 going. Why this is important is if I create a file in 2016, I cannot open it in 2015. It is not backwards compatible. Forward compatible it is, but not backwards compatible. So, if you have a client that's working in an older version of Catia, if you open up something and then save it out in a newer version, you will not be able to open it up in the previous version of Catia.
So it's pretty important that you know what version you are working within. So in this case, 2016.
- Working with the CATIA v5 UI
- Understanding the menus
- Part visualizations
- Part design workflow
- Creating a sketch
- Basic editing
- Creating and editing sketch curves
- Part design
- Measures and analysis
- Building a project