From the course: Maya: Rendering in Arnold 6
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Saving RenderView snapshots and files - Maya Tutorial
From the course: Maya: Rendering in Arnold 6
Saving RenderView snapshots and files
- [Narrator] At any time, we can store a snapshot of the Arnold Renderview in system memory. And that's done from an icon in the lower right-hand corner here, and that's the Display icon. And in a live rendering, an interactive production rendering, such as the one we currently have, that icon will look like a little camera. Click on that camera icon, and whatever we see in the Arnold Renderview will be saved into system memory. So click on that, and we get a new panel opening up here, and we see an icon, and it says "Snapshot_01." And right now, we're still seeing the interactive production rendering. We can still move around and see that update. If we want to see the snapshot that we've saved, we can click on it. Now, we know what we're viewing is a snapshot because that snapshot is highlighted, and also the display icon has turned into an eye. And now when we make changes to our scene, the Renderview display…
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Contents
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Arnold viewport rendering4m 28s
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(Locked)
Using the Arnold RenderView2m 54s
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(Locked)
Interacting with the scene in the RenderView5m 51s
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(Locked)
Analyzing renderings in the RenderView4m 1s
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(Locked)
Saving RenderView snapshots and files4m
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(Locked)
Tuning sampling quality5m 30s
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(Locked)
Controlling global illumination ray depth4m 17s
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(Locked)
Rendering on the GPU4m 51s
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