From the course: Rhino 6: Tips, Tricks, and Techniques
Unlock this course with a free trial
Join today to access over 22,500 courses taught by industry experts.
Save time with curve Booleans - Rhino Tutorial
From the course: Rhino 6: Tips, Tricks, and Techniques
Save time with curve Booleans
- [Instructor] You've heard me recommend against using solid blends for good reason, but curve booleans are different. First of all, they are awesome. Secondly, they can save you a lot of steps, maybe even hundreds. Yes, you're welcome. So let's clear up a little confusion. First solid booleans are not my favorite, for the simple reason that they can be difficult or impossible to go backwards and make changes. Our strategy as always is to build with curves, then edit them and create surfaces and solids. So, therefore, curve booleans use curves. It's in the name. Everything is good. Okay. A couple of tips we want to keep in mind when starting any curve blend. We're going to try to make this shape here at the top. This guy right there. So, curve booleans to execute, we'll need some sort of overlap. I'm also going to recommend that we delete all of the input curves. We only want the final result. And there's…
Contents
-
-
What are degrees and why should I care?5m 17s
-
Edit > ReBuild with curves6m 41s
-
Edit > ReBuild with surfaces5m 13s
-
Edit > ReBuild command alternatives6m 15s
-
Quiz demo: Curvy cross1m 31s
-
Quiz demo: Symmetrical soap8m 19s
-
Quiz demo: Triple pod thing12m 16s
-
ToasterBot 01: Introduction and overview2m 56s
-
ToasterBot 02: Building the enclosure8m 2s
-
ToasterBot 03: Creating simple openings8m 23s
-
ToasterBot 04: Creating recessed openings7m 3s
-
ToasterBot 05: Cooking up bread6m 58s
-
ToasterBot 06: Building a lever8m 5s
-
ToasterBot 07: Making a retro knob8m 12s
-
ToasterBot 08: Modelling eyes7m 24s
-
Working with imported meshes6m 1s
-
Make an isometric or exploded view5m 16s
-
Align the viewport camera4m 8s
-
Viewport shading controls3m 57s
-
Make better presentations with compositing5m 1s
-
Exploring design options with Record History4m 24s
-
Working with imported meshes6m 1s
-
Make an isometric or exploded view5m 16s
-
Align your camera viewport at any angle4m 8s
-
Viewport shading controls3m 57s
-
Exploring design options with Record History4m 24s
-
Make better presentations with compositing5m 1s
-
Creating coiled tubing for your science lab7m 1s
-
Make a 3D spiral ramp7m 32s
-
Dont forget to make reminders7m 34s
-
Save time with curve Booleans4m 8s
-