Skill Level Intermediate
- [Instructor] It seems these days that we aren't really creating too many brand new buildings out in the middle of a field somewhere. It's usually an addition or rehab project we find ourselves dealing with, more often than not. It also seems to be that some folks think Revit stinks at showing phasing correctly. I disagree. This week, I'd like to show you how I deal with basic phasing on a project. Let's jump into Revit. Now I'm going to go to open, I'm going to browse for where I'm keeping my exercise files. Again, you can grab any file you're working on that you want to put phasing on.
I'm going to click open. Now the first thing I'd like to do is deal with the phasing. So if we go to our manage tab, we can click on phases. By default, there's existing and then there's new construction. I like to add a phase in between here called demolition. We will look at phase filters, this is another way to do it. But I like to add a demolition phase. So I'm going to insert after.
And I'm going to call that demolition. Now what we can do, if I go to graphic overrides, we'll see what's going to happen. So when we put something on existing, it's automatically going to be backed out, demolished, it's going to be demolished line but heavy, and new, of course, is going to be this. Temporary, if we demolish something on the same phase it was created in, it's going to be considered temporary. So click apply, click OK.
Now here's what I'd like to do. I'm going to pick a window around everything. Make sure you don't get any elevations. If you do, just go to the filter tab and make sure you only have doors and walls selected. Click OK. Now for the phase created, I want all of these to be existing. So let's pretend this was an old building that we're just looking at now. So everything's existing. Notice that kind of dumbs down the line weights and everything.
Now what I'd like to do is, I want to right-click on level one. I want to duplicate view, we can duplicate with detail. I want to rename level one, copy one, and call it level one demolition, and then hit enter. Now I'm going to duplicate it again. And I'm going to rename it, and I'm going to call it level one new construction.
Perfect. Now if we go to level one demolition, what I want to do is, demolish all of my interiors. Hold down the control key to select all these. Now where it says phase created is existing, phase demolished, let's demolish that in our demolition phase. Click apply. What happens is, it disappears, because we haven't really defined what demolition is.
So notice that we selected our lines and they're gone. Why is that? Hit escape a couple of times, and in your properties, let's scroll down until we get to the bottom. The phase is set for new construction, which is incorrect. So if we click into here, hit the drop-down, let's set our phase to demolition and click apply. Now we're going to see all these items that have been demolished. If we go to level one new construction, they're gone, why, because they're demolished in the past, so therefore, we don't see them anymore.
So if we go to architecture wall, we can just draw any kind of crazy walls we want, and that won't show up in demolition. New construction, we have everything we want to have. If I go to level one demolition, and if I were to just draw a wall here, notice that it kind of interferes with new construction stuff, because we're not really drawing new walls on a demolition level.
But if we come down here, its phase created was demolition. If we demolish it in the same phase, then that's going to be a temporary wall system. So there you have it, pretty quick, but this is how I like to deal with phasing. Now I know a lot of people do like to use phase filters, but to me, it just gets things confusing.
Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.