From the course: Rhino 6: Tips, Tricks, and Techniques
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Align your camera viewport at any angle - Rhino Tutorial
From the course: Rhino 6: Tips, Tricks, and Techniques
Align your camera viewport at any angle
- Did you ever try to get your Viewport to look exactly at some off angle geometry? I mean like exactly perpendicular? Well, it's easy to do with the orient camera command. So Hey, let's check it out. It's a little background here. All ortho views are aligned by default. That means when we go through the front view the camera is perfectly aligned to that front view construction plane. Another way to say that it's much easier to create, edit, measure as all your work is constrained to that view and construction plane that you're looking at. So how do we do that in a weird angle and a perspective window. In this example we're going to change the logos you can see here on the right view from pear to grape. Okay, I'm going to double click on the perspective Viewport here, just so we can zoom in and kind of see what's going on here. So you don't always have to build stuff flat on the ground and move it up. So first thing I'm…
Contents
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What are degrees and why should I care?5m 17s
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Edit > ReBuild with curves6m 41s
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Edit > ReBuild with surfaces5m 13s
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Edit > ReBuild command alternatives6m 15s
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Quiz demo: Curvy cross1m 31s
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Quiz demo: Symmetrical soap8m 19s
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Quiz demo: Triple pod thing12m 16s
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ToasterBot 01: Introduction and overview2m 56s
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ToasterBot 02: Building the enclosure8m 2s
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ToasterBot 03: Creating simple openings8m 23s
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ToasterBot 04: Creating recessed openings7m 3s
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ToasterBot 05: Cooking up bread6m 58s
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ToasterBot 06: Building a lever8m 5s
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ToasterBot 07: Making a retro knob8m 12s
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ToasterBot 08: Modelling eyes7m 24s
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Working with imported meshes6m 1s
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Make an isometric or exploded view5m 16s
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Align the viewport camera4m 8s
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Viewport shading controls3m 57s
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Make better presentations with compositing5m 1s
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Exploring design options with Record History4m 24s
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Working with imported meshes6m 1s
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Make an isometric or exploded view5m 16s
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Align your camera viewport at any angle4m 8s
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Viewport shading controls3m 57s
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Exploring design options with Record History4m 24s
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Make better presentations with compositing5m 1s
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Creating coiled tubing for your science lab7m 1s
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Make a 3D spiral ramp7m 32s
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Dont forget to make reminders7m 34s
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Save time with curve Booleans4m 8s
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