- [Instructor] This course is for programmers wanting to learn the fundamentals of the C# programming language. This assumes that you've learned those fundamentals in another language and you have basic understanding of programming terminology and techniques, such as declaring and using variables, working with various data types, working with code files, using arrays, loops, and flow control with if statements. If you can effectively explain what a variable is and how it works, as well as what a function is, then you should be fine. If you've worked with Java, you'll find a great many similarities to C#.
You'll also be right at home if you're coming from programming in any C based language like C, C++, Python, PHP, Swift, or JavaScript, but I want to stress that knowledge of C and C++ is not a requirement here. If you're brand new to programming and this is the very first language you're learning, you might want to start with one of our beginner courses, such as Programming Foundations: Fundamentals, and since C# is an object-oriented language, I recommend Foundations of Programming: Object-Oriented Design, and finally, Introduction to object-oriented languages, all authored by Simon Allardice.
In this course, I'll be using Visual Studio 2017 for Windows. There is a Mac version called Visual Studio for Mac, but that's not the same thing as Visual Studio for Windows. If you're working on a Mac, you might be able to follow some of the exercises, but I can't guarantee compatibility with what we do in the Windows edition. This is part two of a two part course. They are distinct from one another, but I do draw heavily upon the material that I've covered in part one, so I recommend watching that course, titled C# Essential Training Part One before watching this one.
Author
Released
1/19/2018- Writing unit tests in C#
- Working with simple and multidimensional arrays
- Managing ordered and unordered data with lists
- Evaluating conditions with if-else statements
- Using OR, AND, and NOT operators
- Building loops
- Debugging and handling exceptions
- Creating the final build of your C# project
Skill Level Beginner
Duration
Views
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Introduction
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Welcome1m 17s
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What you should know1m 48s
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1. Unit Testing and Test-Driven Development
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What is unit testing?1m 25s
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Writing a unit test3m 53s
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Running tests1m 57s
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Setting up tab groups1m 16s
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2. Arrays and Collections
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Simple arrays4m 36s
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Resizing arrays4m 4s
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Working with simple arrays3m 53s
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Working with lists2m 53s
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Introduction to LINQ4m 25s
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3. Flow Control
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If-else, if-else statements2m 34s
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Switch statements3m 40s
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Logical NOT1m 26s
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For loop4m 22s
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Testing the assembly3m 56s
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The foreach loop3m 38s
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Do and do-while loops3m 23s
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4. Exception Handling
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Adding a console project4m 7s
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Cleaning up with finally2m 3s
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5. Getting to Production
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Working with NuGet packages4m 18s
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Logging with NLog6m 6s
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Final build3m 7s
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Conclusion
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Next steps1m 57s
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Video: What you should know