Skip navigation

Proxy pattern explained

Proxy pattern explained: Intermediate C# Design Patterns Part 3
Proxy pattern explained: Intermediate C# Design Patterns Part 3

The Proxy pattern Gang of Four description is provided in this video as: Provide a surrogate or placeholder for another object to control access to it. Reynald simplifies the definition as: Provides objects that references other objects for their functionality. He then describes the class diagram for the pattern and provides a real-world example along with its class diagram.

Resume Transcript Auto-Scroll
Skill Level Intermediate
1h 28m
Show More Show Less
Skills covered in this course
Design Patterns Developer Programming Languages C#

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving and will be automatically redirected to LinkedIn Learning to start your free trial.