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Proxy pattern explained

Proxy pattern explained: Intermediate C# Design Patterns Part 3
Proxy pattern explained: Intermediate C# Design Patterns Part 3

The Proxy pattern Gang of Four description is provided in this video as: Provide a surrogate or placeholder for another object to control access to it. Reynald simplifies the definition as: Provides objects that references other objects for their functionality. He then describes the class diagram for the pattern and provides a real-world example along with its class diagram.

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Skill Level Intermediate
1h 28m
Duration
34,796
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Skills covered in this course
Design Patterns Developer Programming Languages C#

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