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Prototype pattern explained

Prototype pattern explained: C# Design Patterns: Part 3
Prototype pattern explained: C# Design Patterns: Part 3

The Prototype pattern Gang of Four description is provided in this video as: Specify the kinds of objects to create using a prototypical instance, and create new objects by copying this prototype. Reynald simplifies the definition as: The goal of the Prototype pattern is to create an object based on another object. He then describes the class diagram for the pattern and provides a real-world example along with its class diagram.

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Skill Level Intermediate
1h 28m
Duration
40,020
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Skills covered in this course
Design Patterns Developer Programming Languages C#

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