- Abstract classes
- Processing text with StreamReader
- IEnumerable and yield return
- Windows Forms controls
- Windows Forms with and without the designer
- Adding, organizing, and testing forms
- Creating classes
Skill Level Intermediate
- [Anton] Hello, my name is Anton Delsink and this is Object Oriented Programming with C Sharp. In this course we'll explore object oriented programming by examining existing code and writing new code but always learning by example. C Sharp has many features supporting object oriented programming, including abstract classes, interfaces, genetic types, and frankly too many to list. So instead of looking at an individual feature and trying to imagine a use for it, we will look at a range of use cases in which we will write some code, and then choose which object oriented features to use if and when appropriate.
In each chapter I'll point out how we did or did not adhere to the object oriented principles of encapsulation, abstraction, inheritance and polymorphism. So let's get into object oriented programming with C Sharp.
What you should know1m 10s
1. Theory vs. Practice
2. Examples from .NET
3. Examples from Windows UI
4. Examples from Board Games
5. Examples from the Web
Next steps1m 13s
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