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Memento pattern explained

Memento pattern explained: Intermediate C# Design Patterns Part 3
Memento pattern explained: Intermediate C# Design Patterns Part 3

The Memento pattern Gang of Four description is provided in this video as: Without violating encapsulation, capture and externalize an object's internal state so that the object can be restored to this state later. Reynald simplifies the definition as: Used to track states of an object to go back and forth too. He then describes the class diagram for the pattern and provides a real-world example along with its class diagram.

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Skill Level Intermediate
1h 28m
Duration
9,047
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Skills covered in this course
Design Patterns Developer Programming Languages C#

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