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Flyweight pattern explained

Flyweight pattern explained: Intermediate C# Design Patterns Part 3
Flyweight pattern explained: Intermediate C# Design Patterns Part 3

The Flyweight pattern Gang of Four description is provided in this video as: Use sharing to support large numbers of fine-grained objects efficiently. Reynald simplifies the definition as: Eliminate the need of creating new object that already exist by sharing existing one. He then describes the class diagram for the pattern and provides a real-world example along with its class diagram.

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Skill Level Intermediate
1h 28m
Duration
35,690
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Skills covered in this course
Design Patterns Developer Programming Languages C#

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