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Composite pattern explained

Composite pattern explained: Intermediate C# Design Patterns Part 2
Composite pattern explained: Intermediate C# Design Patterns Part 2

The Composite pattern Gang of Four description is provided in this video as "compose objects into tree structures to represent part-whole hierarchies. Composite lets clients treat individual objects and compositions of objects uniformly". Reynald simplifies the definition as "all about treating a group of objects and a single object as the same, while they can be different". He then describes the class diagram for the pattern and provides a real-world example along with its class diagram.

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Skill Level Intermediate
1h 26m
Duration
12,622
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Skills covered in this course
Design Patterns Developer Programming Languages C#

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