Join Doug Rose for an in-depth discussion in this video Using relative estimation, part of Agile at Work: Planning with Agile User Stories.
- Early humans had a pretty tough time.…They must have lived in near constant fear of being eaten.…They were also in danger of not getting enough to eat.…Throughout their life they went through…a process of relative estimating.…If it's big like a bear I need to run from it,…if it's small like a fish I might be able to eat it.…It wasn't until much later…that humans developed metrics.…If it's taller than a meter I should probably run from it,…if it's less than five pounds I might be able to eat it.…Now let's fast forward thousands of years to an office park.…
All the project planning is in hours,…days, and weeks.…In these meetings you'll go around the room…and ask for time estimates.…Often the metric is more precise than the team's ability…to understand the work.…So they'll end up giving you a range.…They'll say, "It could take one to three days."…Agile doesn't fix how bad teams are at estimating.…Instead the team spends much less time on this activity.…From an Agile perspective not doing something…is the fastest way to get it done.…
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- Starting with user roles
- Creating user stories
- Grouping stories with themes or epics
- Creating a project charter
- Writing your release plan
- Avoiding common pitfalls