- So, if you're starting to get your game made.…And you need to hire contractors…to start working on parts of your game.…First, you need to engage these contractors.…You need to actually talk to them.…Make sure that they match the kind of thing…that they're supposed to be doing for your game.…And that they're going to be good enough or whatever.…You need to agree on a cost per hour.…Like what is their hourly rate.…That's critical.…Their hourly rate is going to be put into a contract.…
So, you can find, these are called work for hire contracts.…You can find some really nice…small two page ones on the internet.…And you basically just download them,…and just plug in your own information…for who you are and who they are.…If you've massaged it enough,…it can become like a boiler plate template…for all contractors in your company.…You just got to make sure…that its got good legal protections in it.…That there's no disclosure of your game to anybody.…
Basically, it's like you haven't taken anything…from anyone else that you're sticking into your game.…
Author
Released
11/30/2015For a different perspective on breaking into the game industry, check out the interview with John's wife and creative partner, Brenda Romero, in our Insights with a Game Designer course.
- Creating a business plan for a game design company
- Registering a business
- Understanding the costs of running a game company
- Getting funding from publishers and investors
- Keeping a game company going and growing
- Handling payroll and HR
- Hiring game development contractors
- Developing original intellectual property (IP)
Skill Level Beginner
Duration
Views
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Animation Foundations: Fundamentals
with George Maestri42m 28s Beginner
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Introduction
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Welcome1m 3s
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1. Company Formation
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Do you need a business plan?3m 55s
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Registering a business4m 18s
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How should you treat equity?4m 49s
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2. Funding and Costs
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3. Growth
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4. Contracts and Legal Paperwork
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5. Longevity
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Conclusion
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Learning from failure1m 26s
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Next steps36s
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Video: Hiring game development contractors