- Okay lastly for this section let's work on…UV mapping one of these dumpsters…at the back of the galley here.…This, too, is one object comprised of…many different pieces joined together.…So I'll select this one and press…shift-H to isolate it.…-I'll go to my UV editing screen layout…and let's go straight into edit mode…and select one of the lids and unwrap it.…And I'll just do the same for the other one as well.…
With these smaller pieces I'll select each one…and use smart UV project for them.…Each of these parts is relatively small in the scene…and they'll have fairly uniform textures on them.…So I'm not going to worry too much…about hiding seams here.…So smart UV project will work…just fine for each of these.…Now the main container portion of the dumpster…is actually two pieces.…The outside and the inside parts.…I'll select the outside piece first…and isolate it with shift-H.…
So for this, I'll map it much like we did the buildings…using project from view and then stitching…together the pieces in the UV editor.…
- What is a UV map?
- Working with seams and stretching
- Stitching UVs
- Exporting a UV map
- UV mapping a complete scene
- UV mapping a character
Skill Level Intermediate
Blender: Rendering with Cycleswith George Maestri1h 28m Intermediate
1. Projecting UV Maps
2. Modifying UVs
3. Organizing and Exporting UV Maps
4. UV Mapping an Alley Scene
5. UV Mapping a Character
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