Join Joel Bradley for an in-depth discussion in this video Working with collisions: Friction, part of Blender: Cloth Simulation.
…When it comes to real-world interactions,…one proper tether can have a tremendous impact on the type of…motion produced by any moving object would be that of friction.…In this video we'll be taking a look at the friction control, available on…cloth objects, which again is found in the cloth modifiers collision roll out.…As our scene settings stand, hitting the play button right now will cause our…cloth geometry to fall down onto our table here, stick for…just a little while, and then slide over the edge and land in a heap on the floor.…
Now, we get this little bit of a hesitation before the slide.…Because the friction value we've been using in most of…our scenes has been set at a value of fifteen.…At the actual default of five, which we can set, and then simulate.…This is the motion that we will be getting.…Which, if simulating something like silk would be fine.…But of course, this doesn't really work here,…as this is meant to be a meter-squared piece of medium weight cotton.…Let's say then that we want to create more of an extended pause before.…
- Understanding physics for better cloth simulations
- Simulating cloth
- Baking simulations
- Using Cloth presets
- Adjusting Quality and Material controls
- Creating and animating vertex groups
- Working with collisions
Skill Level Intermediate
1. Getting Ready to Use Cloth
Overview of cloth tools4m 3s
2. Simulation Options
3. Controlling Cloth Behavior
5. Cloth Extras
What's next?2m 4s
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