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Working with the Adaptive Subdivision engine

Working with the Adaptive Subdivision engine: Learning V-Ray 3.0 for Blender
Working with the Adaptive Subdivision engine: Learning V-Ray 3.0 for Blender

Having the V-Ray engine decide when and where to use samples in our scenes can lead to both quicker and higher quality renders. Because of this, we will take a look here at one of the adaptive engines available to improve render times in V-Ray, this being

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