From the course: Blender: Tips, Tricks and Techniques

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Workflows: Sharing animation

Workflows: Sharing animation

- [Instructor] When working with animation inside of Blender, you often want to reuse something. Maybe you animated this awesome walk cycle, or you created this cool little arm movement. Maybe it's a face shape, and you just want to reuse it from a previous animation, how do you do that? Well, in this week's Blender's tips, tricks, and techniques, I'm going to show you just how. Now first, we're going to need a rig of sorts to play with. So I'm just going to delete this cube, Shift + C, file, and I'm going to go to user preferences, add ons. And I'm going to go to Rigify. Rigify, there we go, see? User settings, and let's go ahead and hit Shift + A, armature, human meta rig. Now, if you've never used Rigify, it's an awesome, awesome tool. You can come up to the armature tab up here, and then you can click on generate rig, to create this really cool looking, well, rig. Its fully functional, it has faces and everything. It may take your computer a little bit to process, but trust me…

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