From the course: Blender: Cloth Simulation

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What's next?

What's next?

Having come to the end of our cloth simulation in Blender course, I would like to say, thank you for taking the time to work through this material with me. And I hope that it has, at least in some small way, helped you to get to grips with the cloth tools in Blender. Before taking my leave, I would like to share a few suggestions with you regarding further areas of study that could prove useful in the days, weeks, and months, ahead. First of all, as an existing lynda.com subscriber, I would highly recommend that you check out all of the Blender courses available in the library. You may find my Creating Rigid Body Simulations in Blender course to be particularly helpful. Focusing as it does, on more of Blender's simulation options. Also, keep in mind that as a CG artist, you will find yourself needing to utilize many other tools in Blender in order to bring your cloth simulation projects to fruition. And getting to know the application in general. Along with its animation and…

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