Join Patrick W. Crawford for an in-depth discussion in this video What you should already know, part of Blender: Python Scripting.
- [Instructor] As we get started with this course, I'm expecting that you already have general familiarity with using Blender. We will specifically be using Blender 2.77a throughout this course. However, versions down to Blender 2.5 and more recent should not have any impactful differences. You can always refer to the Blender API log updates for any differences. In terms of using Blender, you should be comfortable with navigating around Blender's user interface, as well as adjusting window layouts. You should also know how to create objects and manipulate them in the 3D view. While you don't need to be an expert on Python, you should have a basic understanding.
You should know how to create and define variables as well as attributes, understand what functions and classes are, and also know how to use for loops. If you're looking to brush up on any of these topics I highly recommend the Blender Essential Training as well as the Up and Running with Python courses.
AuthorPatrick W. Crawford
- Controlling Blender with code
- Exploring the bpy library
- Creating Blender operators and properties
- Writing scripts
- Auto running scripts
- Drawing interface elements such as panels and menus
- Building a custom add-on
Skill Level Intermediate
1. Controlling Blender through Code
2. Create Blender Scripts
3. Customize Blender Interfaces
4. Build Your Own Add-On
Next steps1m 15s
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