Create more professional renders in Blender using V-Ray 3.0, the fast and flexible lighting and rendering plugin.
- Hello there and welcome to our Blender: V-Ray 3 Basics course. My name is Brian Bradley and I'm going to be your guide as we spend the next few hours together looking at this powerful lighting and rendering solution for Blender. To help us get off and running with the V-Ray engine, we will in chapter one take a quick look at where inside the Blender user interface we can locate V-Ray's extensive range of tools and controls, as well as getting to know just how one or two of them work. We will then move on to taking a look at V-Ray's extremely powerful and versatile lighting tools, learning essentially how to add illumination to our scenes, which will include an examination of the V-Ray sun and sky tools that can be used to add natural looking daylight to our renders as well as some of the V-Ray light types that can mimic more artificial looking or man made light sources.
Global illumination is of course, an extremely important aspect of photographic lighting and rendering. And so in chapter three, we will spend some time working with V-Ray's powerful GI systems as well as in chapter four taking a look at the V-Ray physical camera. When working on CG projects, we will of course find ourselves spending quite a bit of time working with materials and so in chapter five we will take a look at using V-Ray's texturing tools to recreate some useful real-world surfaces including working with diffuse, reflective, and refractive material types.
To round out the course, we will finish with an examination of the all important sampling controls in V-Ray. These will of course, ultimately control the quality of any final images that we produce. As we have all of this and quite a bit more to get through, if you are ready to build up your rendering skills in Blender and explore the creative freedom that comes with using V-Ray, let's go ahead and dive right in.
- Getting comfortable with the V-Ray interface
- Exploring V-Ray light types: Sun, Sky, Spot, and more
- Using irradiance mapping and global illumination
- Working with the Physical Camera
- Using V-Ray materials
- Controlling quality with image sampling and the different engines