Join George Maestri for an in-depth discussion in this video Using the node editor, part of Blender Essential Training.
- [Instructor] Another way to create textures…for your objects is to use the node editor.…Now this allows us to connect multiple textures together…into a network of nodes that create more complex textures.…So let me show you how this works.…Now the node editor is actually a separate window.…So what I need to do, is basically just drag out…a new view port.…So I'm going to go ahead and collapse this…so we have more room.…And then go up to the top corner here and drag to the left.…
And now I have a window.…Now I'm going to change this window from…a standard view port to a node editor.…And when I do, I get this graph and this two D view port.…Now this window has some separate options here.…And we actually have three modes here.…We have a mode that allows us to display shaders,…to do compositing, and to do textures.…Now we're going to play with textures here.…So let's go ahead and stay on texture mode.…
Now, in order to use this, we actually do need…to put a texture into the scene.…So I need to go here and go back over to my texture panel…
- Navigating in 3D space
- Selecting, rotating, and scaling objects
- Using Snap to move objects precisely
- Creating mesh primitives and extrusions
- Subdividing meshes
- Creating a simple creature
- Joining mesh objects and stitching vertices
- Organizing a scene with layers, groups, and hierarchies
- Assigning glossy and reflective materials to objects
- Creating bump maps
- Creating sky and ambient light
- Understanding ambient occlusion
- Adding motion blur and depth of field
- Editing animation in the Graph Editor
- Building and animating a simple character
Skill Level Beginner
Q: This course was updated on 8/12/2014. What changed?
A: We added a single movie on unwrapping objects, a technique that works differently in Blender 2.7. The rest of the instructions in the course work equally well with Blender 2.6 and Blender 2.7.
Q: This course was updated on 06/20/2017. What changed?
A: The following topic was updated: using the Node Editor.
1. The Blender Interface
2. Selecting and Translating Objects
4. Advanced Modeling
5. Staying Organized
6. Applying Materials
7. Adding Textures
8. Working with Light
9. Cameras and Rendering
10. Basic Animation
11. Character Rigging
12. Rendering in Cycles
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