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Using irradiance mapping: Part 2

Using irradiance mapping: Part 2: Learning V-Ray 3.0 for Blender
Using irradiance mapping: Part 2: Learning V-Ray 3.0 for Blender

Here we will finish our look at Irradiance Mapping and see how we can use the controls it makes available to produce a clean and usable solution. After putting it under a stress test, we can clearly see where its strengths and weaknesses lie.

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Skill Level Intermediate
2h 35m
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