Skip navigation

Using irradiance mapping: Part 1

Using irradiance mapping: Part 1: Learning V-Ray 3.0 for Blender
Using irradiance mapping: Part 1: Learning V-Ray 3.0 for Blender

Understanding how light interacts inside the scenes on which we are working, is key if we are going to get high quality renders from V-Ray. In this video we are going to start looking at how each of the global illumination type available in V-Ray affects

Resume Transcript Auto-Scroll
Skill Level Appropriate for all
2h 35m
Duration
17,577
Views
Show More Show Less
Skills covered in this course
3D + Animation Lighting Materials Rendering Blender V-Ray

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving Lynda.com and will be automatically redirected to LinkedIn Learning to start your free trial.