- If you are a premium member of the Lynda.com online training library, then you have access to the complete set of exercise files that you will see being used throughout the duration of this course. These can be found in the downloadable exercise files folder, which as you can see has, for convenience sake, been placed here on my desktop. You can of course feel free to place this folder, and its accompanying files anywhere that you like. There are Blender scenes for most of the movies in the course, with these residing inside sub-folders that have been named according to the chapter and video to which they correspond.
It isn't, of course, essential that you make use of these files in order to follow along with, and benefit from this course, as you can quite easily make use of your own scenes, should you want or need to. Although, you will naturally need to make allowances for any possible differences in general scenes settled. If you are a monthly or annual subscriber to Lynda.com, then you won't have access to the exercise files themselves, but again, you will be able to quite happily work through this course using Blender scene files of your own.
Author
Released
10/7/2016- Getting comfortable with the V-Ray interface
- Exploring V-Ray light types: Sun, Sky, Spot, and more
- Using irradiance mapping and global illumination
- Working with the Physical Camera
- Using V-Ray materials
- Controlling quality with image sampling and the different engines
Skill Level Intermediate
Duration
Views
Related Courses
-
Blender: Rendering with Cycles
with George Maestri1h 28m Intermediate -
Creating Product Shots in Blender
with George Maestri2h 6m Intermediate -
Creating an Interior Scene with Blender
with Darrin Lile2h 27m Intermediate -
V-Ray RT: Production Rendering
with Brian Bradley3h 25m Intermediate
-
Introduction and Important Information
-
Welcome1m 48s
-
Software versions used1m 38s
-
Using the exercise files1m 3s
-
Using Intel Embree1m 50s
-
-
1. Introduction to V-Ray in Blender
-
Getting V-Ray up and running1m 25s
-
Understanding subdivs2m 39s
-
Overview of color mapping5m 31s
-
-
2. Key Lighting Tools
-
3. Global Illumination: Bouncing Our Light Around
-
Working with the light cache3m 34s
-
Applying brute force GI4m 24s
-
4. Working with the V-Ray Physical Camera
-
Working with motion blur2m 48s
-
5. V-Ray Materials and Maps
-
Creating diffuse color4m 56s
-
Using the VRmat format2m 34s
-
6. Quality Control Using Image Sampling
-
The Progressive sampler4m 4s
-
Using the Fixed Rate engine3m 34s
-
-
Conclusion
-
What next?1m 9s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Using the exercise files