Join George Maestri for an in-depth discussion in this video Using the exercise files, part of Vehicle Modeling in Blender.
- If you have access to the exercise files that accompany this course, go ahead and download them, and place them on your desktop. Now the Exercise Files folder has a couple of different sub-folders, one for each chapter. And those chapters have the associated blender files as well as any image files that you may need. So if you want to follow along with the exercise files go ahead and put those on your desktop now.
- Gathering reference images and blueprints
- Importing reference images as planes in Blender
- Setting up Blender for modeling
- Sculpting the front and rear fenders
- Adding headlights and taillights
- Building the hood
- Roughing out the trunk
- Adding detail
- Smoothing out the model
- Mirroring the model
- Separating the hood, docks, and trunk
- Modeling the wheels
- Creating the tire-tread pattern
- Making wheel hubs, rims, and spokes
- Finishing and fitting the wheels
- Making the grille
- Adding windshields and trim
- Finalizing the model
- Adding lighting and reflective surfaces
- Rendering the final model
Skill Level Intermediate
Rendering Using Cycles in Blenderwith George Maestri1h 28m Intermediate
1. Preparing Blender for Modeling
2. Modeling the Front End
3. Finishing the Body
4. Modeling Auto Wheels
5. Detailing the Vehicle
6. Finishing Up
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