Join George Maestri for an in-depth discussion in this video Understanding render settings, part of Blender: Rendering with Cycles.
Now the Cycles Renderer is a completely different Renderer than the Blender Renderer.…So let's go through some of the basic settings for Cycles. We find these in the Render tab.…Now under Render we have how you want the Render displayed. You want to Display…in a New Window or in a Viewport.…Feature Set. This is actually pretty important. Typically we leave this as…Supported, which is the Supported Features, but Cycles is adding new features…all the time; it is a very dynamic Renderer.…
If you want you can add in Experimental Features, which will give you additional…features, which may or may not work.…If you want everything to work, make sure that's on Supported.…Now in addition to this we have a Dimensions tab here, which is basically how…big you want to render.…Do you want it to be 1080p? Do you wanted to be 720p?…Aspect Ratio, Frame Rate, all that stuff, is pretty much the same as it is with…the Blender Renderer.…
Do we want to put a Stamp on this?…In another words, do we want to put a watermark?…
- Controlling interactive rendering
- Using the shader node system
- Adding textures to materials
- Adding bumps and displacements
- Adding primary and secondary lights
- Using ambient occlusion
- Using objects as light sources
- Creating cameras
Skill Level Intermediate
1. Using Cycles in Blender
2. Creating Materials in Cycles
3. Lighting Using Cycles
4. Rendering an Interior Scene in Cycles
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