From the course: Blender and Substance Painter: Architectural Visualization
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UV mapping the kitchen
From the course: Blender and Substance Painter: Architectural Visualization
UV mapping the kitchen
- We could begin with any objects here in the kitchen but let's go ahead and select the refrigerator, and let's press shift H and isolate that, we'll zoom in with the period key and let's see. For this, let's go ahead and press control and apply the scale, and I think let's just try smart UV project here. I think if we hit the A key and press U and smart UV project, let's see what happens. Now, I want to turn off this stretch to UV bounds, let's do that and click okay. All right, I think that looks pretty good. Let's assign our test pattern material over here and let's take a look at it. I think that's just fine. I don't see any glaring seams right down the middle of the doors or anything. I think that'll be just fine. All right, let's press alt H and let's move on. How about this coffee maker. Shift H zoom in and let's go through the same process, control A, apply the scale and for this, let's just once again select…
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Contents
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UV mapping the office desks11m 32s
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UV mapping the stools12m 34s
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UV mapping the conference room chairs10m 19s
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Creating the UVs for the end tables9m 14s
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Working on the chair and sofa10m 30s
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Chair, lights, and drop ceiling9m 42s
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Kitchen lights and canister lights9m 29s
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UV mapping the kitchen8m 59s
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Finishing the UV mapping7m 6s
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