From the course: Blender 2.8 UV Mapping
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UV mapping building 3
- [Instructor] For building three, let's go ahead and hide these others, building five in the ground here. And let's see what we have here. This one has, well it's kind of hard to see, let me go to our solid view here, that's a little bit easier to see. There isn't a whole lot to it, here. However, there is some detail in here, if I turn on the building details, I can turn off two there, oh, we should take a look at what the details are on building two. But this one has a power supply and a light on the wall here, so we should probably take a look at that. But first, let's hide that, and let's work on the building. So, I think all we need to do is add some seams along here, and along here. And let's add one here, let's add a seam in here. All around the rooftop, let's ctrl+E mark seam. Now back here, once again, there are these faces that were created when I extruded the trim around the top out, and they are never going to…
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