From the course: Create an Animated Character in Blender 2.9

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Texturing the eyes

Texturing the eyes

From the course: Create an Animated Character in Blender 2.9

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Texturing the eyes

- So we've added a normal map to the shirt, the shorts, and the shoes here. Let's also get the socks as well. Let's take a look at these. Yeah, I bet we could add a normal map to these and that would look pretty good. Let's select the socks here and let's press shift a, texture, image texture once again and let's pull this menu down and choose our normal map and then we'll press shift a, vector, normal map and let's hook this up as well. Normal to normal. There we go. Now let's take, yeah. So we can see a little bit of that as we spin around back here. And a lot of the normal map will be revealed once we light the scene, because it really uses the angle of the light to get that optical illusion of depth. All right. I think that'll work just fine as is. Let's just go with that. Another good place for the textures is the eyes. So let's work on assigning the eye textures now. I will come over here and just select…

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