Join Darrin Lile for an in-depth discussion in this video Testing environment scale, part of Creating a Game Environment in Blender and Unity.
- The next thing let's do is take…a look at the actual character size in Unity.…We're going to go ahead and use…the default character size for the…First-Person Controller that comes with Unity.…So let's go to Unity and what we'll…need to do is import a new package.…There are a lot of standard assets that come with Unity…that aren't loaded the first time you create a project.…So let's come down here to the Assests window and…right-click and choose Import Package,…and I'm going to choose Characters.…
The Import Package screen comes up,…and there's a lot of things in here.…We aren't going to use the vast majority of them,…but let's go ahead and just import all of them…and then we can pick and choose.…So I'm just going to click on Import.…So here are the folders that it imported.…This Standard Assets folder holds a lot of…templates and pre-made assets that comes with Unity.…So as we import new packages those new folders and…new assets will be placed in this Standard Assets folder.…
So let's go into the Characters folder here,…
- Testing the scale
- Modeling buildings and pipes
- Creating walkways
- UV mapping
- Creating textures
- Importing the scene in Unity
Skill Level Intermediate
Creating Product Shots in Blenderwith George Maestri2h 6m Intermediate
1. Working in Scale
2. Modeling the Buildings and Pipes
3. Modeling the Walkways
4. UV Mapping the Scene
5. Creating Materials and Textures
6. Importing the Scene into Unity
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