Join Joel Bradley for an in-depth discussion in this video Sewing our cloth together, part of Blender: Cloth Simulation.
…With our open edges already created in the scene then,…let's move forward and take a look at how we can turn them into sewing springs.…And, of course, once we've done that,…we will also want to take a look at how we can use the controls that…Blender makes available in order to create a finished cloth item.…Of course, do keep in mind from our previous exercise that we…are here working with gravity disabled in the scene, at least for the time being.…With our cloth object selected then, let's come over to the Physics tab and…open up the sewing springs rollout.…
And now, let's take a look at the controls we will be making use of.…The first thing we will need to do here is actually enable the use of…sewing springs in the scene.…If we don't check this option, and…especially since we have gravity disabled, running a simulation at…this moment in time would produce no change at all in our cloth geometry.…It is after all, this option that will…automatically turn the open edges we have created here into Blender sewing springs.…
- Understanding physics for better cloth simulations
- Simulating cloth
- Baking simulations
- Using Cloth presets
- Adjusting Quality and Material controls
- Creating and animating vertex groups
- Working with collisions
Skill Level Intermediate
1. Getting Ready to Use Cloth
Overview of cloth tools4m 3s
2. Simulation Options
3. Controlling Cloth Behavior
5. Cloth Extras
What's next?2m 4s
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