From the course: Blender: Cloth Simulation

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Setting up sewing springs

Setting up sewing springs - Blender Tutorial

From the course: Blender: Cloth Simulation

Setting up sewing springs

One nice addition to the Blender 2.7 feature set for artists using or creating cloth simulations on a regular basis are the new Sewing Springs features that will be the subject of our final exercises for this chapter. In this particular video, we're going to use the example of a simple cloth cover to demonstrate the basic workflow and workings of the Sewing Springs tool set. Before we can get going though, given that we will probably not want to have our cloth objects affected by gravity while we are trying to sew them together let's go ahead and temporarily deactivate that option by jumping into the Scene tab and then unchecking the box down in the Gravity section. To break down our start scene here, we have a collision object in the form of this round box, maybe representing something like a foam cushion, which is nicely sandwiched between two pieces of cloth geometry. Both of which are currently in need of being set up to use the typical cloth settings that we have been working…

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