Join Joel Bradley for an in-depth discussion in this video Setting up the physics world, part of Creating Rigid Body Simulations in Blender.
If we want to create a practical effect in the real world i e, film…a jar of sweets crashing to the…floor with the contents scattering in every direction.…A lot of the hard work is already done for us.…The jar and sweets will automatically be influenced by gravity and will…react appropriately with any surfaces they impact or come into contact with.…No input or set-up is really required from us at all.…In a dynamic simulation created inside a three…D application of course, none of that is true.…
We have to actually create and control all of the interactions and their…accuracy by means of the options made available to us by the physics engine.…In this video we're going to a spend a few minutes taking a look at an…essential piece of functionality designed to give us…a measure of control over how rigid bodies…behave Inside a dynamic simulation.…This would be Blender's rigid body world, the controls…of which can be found inside the scene's properties tab.…If I just scroll down here, you can see just…below the gravity controls, we have this rigid body world entry.…
- Setting up objects for simulation
- Setting up the physics world
- Choosing a collision type
- Applying a collision shape
- Creating an animated rigid body
- Baking to keyframes
- Working with the mesh collision shape
- Adding a force field to the mix
- Understanding constraints
- Creating fracture patterns
Skill Level Intermediate
Rendering Using Cycles in Blenderwith George Maestri1h 28m Intermediate
Creating Simulations in Maya Dynamicswith Aaron F. Ross2h 11m Intermediate
1. Creating a Basic Rigid Body Simulation
2. Taking Rigid Bodies a Step Further
3. Rigid Body Constraints
4. Fracture Effects in Blender
What's next?1m 21s
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