Join George Maestri for an in-depth discussion in this video Setting up additional lights, part of Creating Product Shots in Blender.
…We have our environmental lights in place.…And they look something like this.…Now, we can add some additional light to make the image pop a little bit more.…So let's go ahead and start with the lights that we put in as temporary lights.…We can certainly play with those a little bit more.…And you can see how, when I turn on that one image plane here,…plane01, immediately the scene lights up a little bit more.…So let's go ahead and position this.…And make the image look better.…So, I'm going to go ahead and actually scale this down a little bit but…again I want a nice highlight from the side.…So, I'm going to go ahead and turn this, so it's flat to the object and…basically what I'm doing is I'm kind of lighting up the side here.…
You can see how it's going from light to dark.…But also, this is a little bit hot so I can either move the light back, which…will soften it or I can reduce the strength, one or the other will work.…Now what I'm doing here is I'm basically just adding in this additional light, so…
- Modeling to reference
- Setting up the Cycles renderer
- Projecting and unwrapping UVs
- Setting up the camera
- Adding lights
- Texturing product shots
Skill Level Intermediate
1. Creating Packages
2. Rendering Packaging Shots
3. Creating a Sports Bottle
4. Creating Materials in Cycles
5. Rendering a Sports Drink Shot
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