From the course: Blender 2.8 Character Creation
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Sculpting the torso and arms
From the course: Blender 2.8 Character Creation
Sculpting the torso and arms
- [Narrator] So it occurs to me, as we begin taking a look at the upper part of the character, that I probably need to clean up the elbow pads here before we begin sculpting on the sleeves around them. So I think what I'll do is come over to the Layout tab again and go ahead and just select the Elbow Pads. And I think what I want to do is add a Subdivision Surface Modifier to them, and just kind of make sure they're the right size and shape before I begin sculpting on the sleeves. So let's go ahead and add a Subdivision Surface Modifier to these. And I've got Subdivisions at one. Let's go ahead and keep the Views at one. And I'll go to Object, and let's click on Shade Smooth. And that kind of cleans that up. Now, you can see once I did that, it kind of shrunk it up, and it's not connecting with the sleeve. And that's kind of what I was worried about. So, let's Tab into Edit mode. And let's press Control + R and add a…
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Contents
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Beginning the space suit11m 48s
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Creating the sole of the boot9m 32s
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Modeling the boots9m 35s
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Creating the glove11m 30s
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Continuing the space suit11m 39s
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Working on the breastplate and belt11m 35s
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Finishing the breastplate and belt15m 19s
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Creating the knee and elbow pads13m 5s
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Preparing to sculpt8m 45s
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Beginning the legs13m 18s
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Sculpting the upper legs and hips8m 49s
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Sculpting the torso and arms10m 11s
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Sculpting the boots9m 42s
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Sculpting the gloves10m 45s
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Finishing the sculpting9m 29s
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