From the course: Create an Animated Character in Blender 2.9

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Sculpting the socks

Sculpting the socks

From the course: Create an Animated Character in Blender 2.9

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Sculpting the socks

- [Instructor] To create the socks, I think what I'm going to do is just create a cylinder and put it right in here around the ankle and then I'll use the multi-resolution modifier and the sculpt tools to sculpt folds and creases in the socks. Now, currently, we have the character's toes sticking out here. And I think what I'm going to do is delete these feet so we don't have these while we're working on the socks. And ultimately, I'm going to be deleting all of the faces underneath the clothes. We won't need those as we rig the character. However, what I would say is since we've put the work in to creating the feet and the body underneath the cloths, it'd be worth saving it for use in the future, say if he needed to be in a swimsuit or if he needed to run barefoot or something like that. So you want to save the work you've done. Now, you may have noticed that as I've been going through the course here, each…

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