From the course: Blender: Tips, Tricks and Techniques

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Save memory in Blender with Remap

Save memory in Blender with Remap - Blender Tutorial

From the course: Blender: Tips, Tricks and Techniques

Save memory in Blender with Remap

- In this week's Blender's Tips, Tricks & Techniques I'm going to show you the simplest, most mundane tip of them all, how to save on memory usage. Now if you have a scene with multiple textures memory usage is going to be really important. That initial overhead will take awhile to process or, if you're rendering on a graphics card, you have a hard limit to your memory usage already, so you want to make sure things are really efficient, and I'm going to show you how to make them as efficient as possible in Blender. First, let's go to Cycles and let's take this cube and let's rotate it. We want to just make it a little different than the default cube. Let's pull this out over here, and let's go to Texture. Let's make a new one really quick. Click on New again. Type in texture, and then I'm going to type in something crazy. I'm going to type in 8,000 twice, so tab 8,000, tab 8,000, and then I'm going to pick Color Grid and then click on OK, and that's going to generate this big ol'…

Contents