From the course: Blender 2.83 Essential Training
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Remeshing for reuse - Blender Tutorial
From the course: Blender 2.83 Essential Training
Remeshing for reuse
- [Instructor] If you've watched this course before, you may have noted that in the past we talked about the remesh modifier, or sometimes we even brought up the decimate modifier. While both of these tools are still pretty good, they're actually out of date because with the introduction of Blender 2.81, and improved vastly over subsequent releases, they've added a whole new remeshing tool. I'm going to show it to you, but it helps to have a sculpture with a lot of stuff on it. So let's just go ahead and do whatever we want to this. You can hit F to make a big or small radius. Just sculpt a bunch of stuff. And it's going to help, by the way, to have a lot of unnecessarily deep detail. So go to dyntopo. Turn it on. Turn this to four. There we go. And just add unnecessary amounts of detail. I'm going to turn up my strength. There we go. We're just looking at adding a lot of detail to this sculpture so we can push…
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Contents
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Blender sculpting basics5m 33s
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Basic sculpting tools6m 35s
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Advanced sculpting tools8m 34s
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Masks in sculpting4m 34s
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Face sets3m 28s
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Textures for custom brushes6m 12s
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Remeshing for reuse7m 33s
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Poly building for precise remeshing6m 22s
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Preserve sculptural detail by baking normals9m 4s
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