From the course: Blender: Tips, Tricks and Techniques

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Python: Set origin on multiple objects

Python: Set origin on multiple objects - Blender Tutorial

From the course: Blender: Tips, Tricks and Techniques

Python: Set origin on multiple objects

- [Instructor] Sometimes in Blender you end up importing or appending a lot of objects and they all share the same material. And while in the beginning it may not be a big ordeal, after awhile you might have a whole bunch of objects that use the exact same material. And the issue there is that Blender has to recalculate everything for every unique instance of that material, even if they're all using the exact same say textures or shade or network. So that's why in this week's Blender's tips, tricks and techniques I'm going to show you how to fix this inside of Python. First let's go ahead and switch this to cycles. And let me demonstrate what the issue is. Let's pull down this cube and go here and we're going to call this duplicated. Just hit enter. And then let's hit control C and then control V. And that's going to create another cube right here, cube dot 01 and you can see right away duplicated dot 001 exists. So if you hit control C control V again, click on cube 02, and now we…

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