AuthorPatrick W. Crawford
- Controlling Blender with code
- Exploring the bpy library
- Creating Blender operators and properties
- Writing scripts
- Auto running scripts
- Drawing interface elements such as panels and menus
- Building a custom add-on
Skill Level Intermediate
- [Patrick] Hi, my name is Patrick W. Crawford, and I'm here to teach you about the power of scripting in Blender. Whether you're an artist or a developer, learning how to use Python in Blender is an easy way to expand its capabilities. With Python, you can automate tasks that are time-consuming, or even impossible to do by hand. You can customize the interface to complement your workflow, and you can even distribute and sell your polished addons. In this course, we'll start off by creating one line Python commands, making use of the convenient developer tools inside of Blender.
Next, we'll look at how to easily make scripts to perform repetitive tasks. Following that, we'll look at creating custom panels and menus. And finally, we'll learn how to build and distribute packaged addons. I have seen many artists use Blender scripting as a stepping stone to building up a highly attractive, technical skill set, that not only helps make using Blender faster, but can also be a personal selling point on its own. Alright, let's get Blending.
1. Controlling Blender through Code
2. Create Blender Scripts
3. Customize Blender Interfaces
4. Build Your Own Add-On
Next steps1m 15s
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