From the course: Blender: Tips, Tricks and Techniques

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Python: Quick renaming

Python: Quick renaming

- [David] Sometimes, in Blender, you're kind of naughty when you're working on stuff. You have multiple cubes, you have multiple objects, and really, it's just kind of a mess, and nothing's really named correctly, even basically named, it's all just, well, it's kind of dirty, or naughty. So, with this week's Blender tips, tricks, and techniques, I'm going to show you a little bit of Python to clean all of that up. Now, let me show you what I mean. Let's pretend you were working on an object and you had a whole bunch of cubes, and then as you were modeling, you know, maybe you're modeling, you're doing stuff. Well, first off all, all I'm doing is just hitting Shift + D and moving cubes around, then hitting tab, pretending to be an awesome modeler, and I'm going to do it again, and you know, maybe these are all, like, buildings. Maybe I just made a whole bunch of buildings in a city, so let me place them down, right, and then I have some strange looking mountains over here at the edge…

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