- In this lesson we'll use Susanne,…the iconic Blender Monkey mascot.…You can create one by going to…the Create tab, and Monkey.…I've gone ahead and marked some seams for this,…and I'll select all, and press U, and unwrap.…So let's say I'd like to increase…the relative resolution of the face of this character.…There's quite a bit of space being taken up…by the sides and the back of the head here.…I'd like to increase the size of the face on the map…in relation to these side parts.…
What I can do is select a few vertices to pin,…and use those to interactively change…the unwrap of the object.…So first I'll select these vertices…and go to the UVs menu, and select Pin.…The shortcut key is P.…The pinned vertices are highlighted red.…Now if I move one, there's nothing special about it.…But, if I go back to the UVs menu,…and turn on Live Unwrap,…now when I move a pin UV,…the island interactively unwraps and changes on the fly.…
This is great for altering…the relative proportions of your map.…Exactly the kind of thing we need…
- What is a UV map?
- Working with seams and stretching
- Stitching UVs
- Exporting a UV map
- UV mapping a complete scene
- UV mapping a character
Skill Level Intermediate
Blender: Rendering with Cycleswith George Maestri1h 28m Intermediate
1. Projecting UV Maps
2. Modifying UVs
3. Organizing and Exporting UV Maps
4. UV Mapping an Alley Scene
5. UV Mapping a Character
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