From the course: Blender 2.8 Character Creation

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Painting the weights of the hand

Painting the weights of the hand

From the course: Blender 2.8 Character Creation

Start my 1-month free trial

Painting the weights of the hand

- [Tutor] Before we work on the weights of the hands, let's be sure that symmetry is turned on. Let's come up here and go to symmetry and let's turn on X mirror here. So that whatever we do on one side happens on the other. For the fingers, we can come in and select individual bones here, and we can see the weights that are happening for each of the bones. We can click here and here and see each of them. It looks like they've done pretty well actually. The influence for each of the bones seem to be pretty well contained around the specific bone. So these look pretty good. Now, we can also come in here and grab the finger controls and just hit R and rotate that down and you can see how rotating that first finger bone also rotates the other two which is really nice. So, those actually looked pretty good. We could go back to object mode, and then select the rig here, and then in pose mode here for the rig, we could do a bit of…

Contents