Join George Maestri for an in-depth discussion in this video Next steps, part of Vehicle Modeling in Blender.
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- Well, that just about does it…for Vehicle Modeling in Blender.…As you can see, Vehicle Modeling uses just a couple…of simple tools to create a very complex shape.…Now the quality of that shape really…depends on you as an artist.…So go ahead and continue to practice…and make some more vehicles.…And I hope to see you next time here at lynda.com.…
- Gathering reference images and blueprints
- Importing reference images as planes in Blender
- Setting up Blender for modeling
- Sculpting the front and rear fenders
- Adding headlights and taillights
- Building the hood
- Roughing out the trunk
- Adding detail
- Smoothing out the model
- Mirroring the model
- Separating the hood, docks, and trunk
- Modeling the wheels
- Creating the tire-tread pattern
- Making wheel hubs, rims, and spokes
- Finishing and fitting the wheels
- Making the grille
- Adding windshields and trim
- Finalizing the model
- Adding lighting and reflective surfaces
- Rendering the final model
Skill Level Intermediate
Rendering Using Cycles in Blenderwith George Maestri1h 28m Intermediate
1. Preparing Blender for Modeling
2. Modeling the Front End
3. Finishing the Body
4. Modeling Auto Wheels
5. Detailing the Vehicle
6. Finishing Up
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