Join George Maestri for an in-depth discussion in this video Next steps, part of Rendering Using Cycles in Blender.
That's it for Rendering Using Cycles in Blender.…Now I hope you enjoyed this course, and this has really just been a brief introduction…to the Renderer, but hopefully we've covered all the major features so you can actually…use this Renderer for your own projects.…As with anything in 3D, practice is really important.…For lynda.com, this is George Maestri, and hope to see you next time.…
- Controlling interactive rendering
- Using the shader node system
- Adding textures to materials
- Adding bumps and displacements
- Adding primary and secondary lights
- Using ambient occlusion
- Using objects as light sources
- Creating cameras
Skill Level Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
Rendering with Revit Architecture 2012with Paul F. Aubin4h 26m Intermediate
1. Using Cycles in Blender
2. Creating Materials in Cycles
3. Lighting Using Cycles
4. Rendering an Interior Scene in Cycles
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.