From the course: Create an Animated Character in Blender 2.9

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Modeling the top teeth

Modeling the top teeth

From the course: Create an Animated Character in Blender 2.9

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Modeling the top teeth

- [Illustrator] Okay, this guy needs some teeth. Let's begin on that. I'll begin up at the front and then move back along the side here. And then we'll just mirror the ones we've created over to the other side as well. So to begin with, I've got the cursor down here in the center of the grid still. I'll press Shift + A, and let's begin with the cube. Kind of big, so let's maybe type in 0.1 here, shrink that down a bit. Now, for this, I think I want to scale it in the Y with S and Y, and also scale it in the X a bit, S and X. And maybe even if we tab into Edit Mode here, I will select this face and scale this in as well, S and X, and scale that in. Now, let's put an edge right down the center with Control + R right there, and then let's add our Subdivision Surface Modifier to it. There we go. I'm going to increase the subdivision levels to two and let's see what we have here. So I think what I'd like to do is first of…

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