From the course: Blender 2.8 Character Creation
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Modeling the thumb
- [Instructor] To create the thumb, we can once again use this finger and duplicate it and then bring it over here on the side and connect it to the hand. But I don't think we need the whole finger, so let's tab into edit mode here and I think all we need is this part of the finger. So let's go to the top view and orthographic view and I'll go to wire frame here. And then maybe I'll go to face mode and I'll hit the B key and I'll border select this area right there. So this what we want. I'll go ahead and press shift D and hit enter. And then with that selected, I'll go ahead and press the P key and the P key brings up the separate menu and I can separate this part of the finger out from the rest of the object right here. Now if we tab back into object mode, we can select that one piece and that now is its own object. Let me go back to solid mode here. And now we can take this, hit the G key and just move it over…
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Contents
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Extruding the torso9m 31s
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Creating the legs13m 39s
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Modeling the arms14m 54s
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Beginning the fingers11m 14s
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Continuing the fingers9m 32s
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Extruding the hand14m 45s
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Modeling the thumb9m 36s
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Connecting the hand9m 44s
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Beginning the foot9m 48s
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Finishing the feet15m 17s
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Beginning the body suit10m 53s
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Finishing the body suit9m 45s
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